With so many games based on World War II and the Cold War, only a few games focus on the Great War – World War I. The first world war saw a lot of new technology because of the need to adapt to the changing field of battle.
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With WW1, making a fun game experience was much more difficult because the weapons and equipment of this time were not as good as those of WW2. But if every war game were about WW2, there would be very little to show the horrors of 1914-1918. More gamers know about the Tommy Gun than the famous Mark 1 tank, but the Mark 1 tank is better known. Here are the best games based on WW1.
Beyond The Wire (Metascore: TBD; User Score: TBD)
An FPS game called Beyond The Wire is coming out soon. It’s based on World War I. The game will make the players feel like they’re in the middle of a war. It will be more like a simulation than an arcade game. The multiplayer game will be able to support up to 100 players in large-scale combat across the large open plains of the map. It will use trench warfare, chemical warfare, artillery, and much more, as well as many other things.
Mechanics in the game are meant to make you feel like you’re fighting in a real WW1 battle, from firefights to even the way you fight with your hands. It also has a lot of attention to period-appropriate gear and weapons, and it wants to be the most historically accurate FPS game ever made.
Battle Of Empires: 1914-1918 (Steam 6/10)
When you play Battle Of Empires: 1914-1918, you play as a real-time strategy game. You lead your factions into battle. This is not the case with most RTS games. Every single unit in this game can help change the course of war. In the game, strategy is more important than brute force strength in numbers.
Players can also control individual units as if they were playing a game where they shoot. In Battle Of Empires, you can use stealth, flanking, and guerilla tactics just like in real life. On top of that, the game has a multiplayer mode, which lets you play with other people.
Tannenberg (Metascore: 72; User Score: 9)
Tannenberg is a separate game from Verdun, which is a WW1 FPS game. A good war game should be slow and methodical, like this one is. There aren’t any run-and-gun games like Battlefield 1, so Tannenberg and Verdun aren’t like that. This allows the players to truly feel like they are in the middle of a war. These people are, but they have bolt-action rifles that can kill with just one shot.
Because there aren’t any arcade-style baseball slides to avoid projectiles when you move around in this game, you should also be careful when moving around. It’s just old-fashioned cover-to-cover trench war. Matches can have up to 64 players in them. Tannenberg is different from other games in the market because it doesn’t have as many battle royales and action shooters.
Rise Of Flight: The First Great Air War (Metascore: 77; User Score: 7.6)
A dogfighting game called Rise of Flight lets players fly WWI fighter planes across the sky and fight off enemy planes from the ground. It is a game that simulates how dogfights work in the real world, including how they move, how they fly, how they fight, and so on.
Each player can fight against each other on a large scale, capturing goals and knocking each other out of the sky. Players in Rise of Flight get to see the world through the eyes of a real dogfighter, which makes the game more interesting. The game has a lot of rough, non-adventure mechanics that fans of realism, especially flying games, will love.
Assassin’s Creed Syndicate (Metascore: 78; User Score: 6.3)
A game from Assassin’s Creed is surprising to see on this list, but it’s not surprising. Especially one that deals with the industrial revolution. However, there is a secret in Syndicate that lets players play a whole storyline based on World War 1. Winston Churchill sends you on missions in a war-torn London. You play Evie Frye, and you help him out.
Syndicate does a good job of capturing the era of 1916 and blending it with the gameplay and storyline of the Assassin’s Creed games. This may also be the only open-world game that takes place during World War 1.
Guns Of August 1914 – 1918
The old graphics and mechanics aren’t very good, but they show the main problem of the people who were fighting: a war in which the coalitions’ resources and military ideas were outmatched by industrial warfare. It’s important to choose which HQs to activate in each of the four scenarios that represent a different year of the war.
Points are used to research tanks, gas, trenches, and neutrals. They can also be used to influence or start a war. Ships are given orders and areas to work in while submarines starve the British people of food and water. Air units are placed on fronts. Play has two-month turns that are made up of impulses that are resolved at the same time. Europe, the Middle East, and some parts of North Africa are shown on the map, as well. Each country in a coalition is treated on its own. National morale and exhaustion are the keys to victory. Replicating World War I’s attrition very well, the game does a good job of it, as well
COMMANDER: THE GREAT WAR
This video shows how the Commander engine could handle World War I in 2012. The graphics for the terrain and units are both simple and detailed enough to make them both interesting and useful. It is very easy to use, with tabs that open panels for research, diplomacy, production, and unit stats. A management panel shows how countries are doing overall. It is only when an enemy gets into their “hex” that they can be attacked.
Research helps air, artillery, and infantry abilities get better over time. Commanders don’t have their own HQ units anymore. They work with the units they lead. Units can easily switch places thanks to a special function that lets them do so. Cover each year of the war: The five campaigns are for each of the five years of the war This game is easy to play for people who aren’t very good at games, but it still captures the essence of what the game is about. Also, it’s on iOS.