The best Persona games are on their own, and they don’t belong to any other games. The first game, which came out for the PlayStation in 1996, doesn’t look anything like the JRPGs we’ve come to expect. If you like Persona games, this one is the one to start with. It has a lot of the things we like now (like horror elements, social connections with other characters, and simple combat systems), but the best ones today are the ones that let loose with bright colours and funky music. Persona games that are the best are on this list. They’re ranked in order of how good they are. Do this during the Dark Hour to show us how right or wrong we are.
We don’t think of Persona as having a lot of the things we think of when we think of the series now. The music isn’t funky enough, the colours aren’t bright enough, and the social links with your teammates aren’t there yet. Instead, Revelations sticks with the horror theme of the original Shin Megami Tensei series, but it adds to the high school setting of the original Shin Megami Tensei series, making it more interesting. If…
By now, this instalment of the series looks a little dull. The battle system, though it set up some of the things that make Persona combat so fun, like negotiating with enemies for different effects, reached its limit pretty quickly. By now, there are a lot of better Persona games out there that you can play, so it’s safe to say that by now, there are a lot of them.
Persona 2: Innocent Sin
Innocent Sin is easy to forget because it didn’t come to the West until the PSP remake came out in 2011. People in Western countries didn’t like the story before because it was too dependent on their knowledge of Japanese culture and had too much content that could be offensive to them. Even though this episode gave us the ability to summon Persona, it didn’t try to work out a deal. This is, of course, a shame in retrospect.
In this story, Nazis, Mayan cultists, and end-of-the-world prophecies are all in it at once. You might like this game even though it’s just as hard to understand as other JRPGs made in that time period. P2 always took a more adult approach to a JRPG story than its competitors, which might be what you want.
Persona 2: Eternal Punishment
No big differences exist between Persona 2: Innocent Sin and Persona 2: Eternal Punishment. The idea for this sequel came up during development of the main game, and many of its assets were used in this new game as well. Eternal Punishment is set in a different time than Innocent Sin, and Maya, a member of the previous team, is the main character here. Together with her friends, she is looking for the mysterious “Joker,” who kills on command and has the power to make people do what they don’t want to do. This is similar to how the Collective Unconscious is portrayed in later Persona games.
Eternal Punishment is a better game than its predecessor because it finally lets you summon and negotiate in battle. It also has a unique rumour system. There are some issues with the levelling and spell cost system for Persona characters, but the game is still a better story and game mechanics-wise, and it should be recognised for that fact.
A lot of people think that Persona 3 is the best game of the series. In all three games, you fight monsters called Shadows in a world that isn’t the same as our own. You capture Persona and make and manage them in a room called the Velvet Room. Social Links tell you more about your friends and let you change the level of monsters you catch. They also let you know more about your friends. Basic building blocks are a lot like they were a long time ago.
As of Persona 4, players can control each party member individually if they want, which allows for better strategy. If you like the combination of turn-based combat with Personas and exploiting your opponents’ weaknesses, you can find that in all three games, though there is a lot of grinding involved.
Persona 4 is very different from the other games in the series because of how it looks. It’s very bright, both in how it looks and how it works. People who think of Persona as a spin-off from a show with a lot of scary parts will be surprised by the lighthearted humour of P4. In general, this game is more like a supernatural whodunnit with a few philosophical elements thrown in. It’s good for people who like anime tropes more than dark explorations of the human mind.
The biggest complaint you can make about Persona 5 when compared to the other Persona games is that it takes way too long to finish. 80 to 120 hours, depending on how you play. Even after the ending, it says “whoops, there’s more,” and then goes back to the beginning.
Persona 5 makes the most of the game’s gameplay series, making sure that no fight lasts too long if you use your enemies’ weaknesses correctly. This also makes the game easy on normal difficulty. Sweet and sour, light-hearted but more serious than Persona 4, the plot is the same in Persona 5. It also has a lot of thought put into its Jungian roots. This game has one of the best social links in the series. It’s fun to meet your team members one by one and hang out with them in a lot of well-known places in Tokyo. P5 is also very stylish, even down to a typeface that is so well-known that people have dressed up as it before.
P3: Dancing in Moonlight/P5: Dancing in Starlight (2018)
Dancing in Moonlight/Starlight was released on the same day as Persona 3 and 5. It put the characters of Persona 3 and 5 in a rhythm game that was surprisingly good.
Probably because Atlus has worked on games like the Miku Hatsune Project Diva series for a long time.
While the gameplay doesn’t have anything to do with the typical Persona game, the game’s focus on its characters is what made Persona so popular: amazing characters with good personalities that people liked.
If you like rhythm games, this is for you.
Persona 4: Dancing All Night (2015)
Dance in Moonlight and Starlight weren’t Persona’s first rhythm games. They were just two of them!
Not the best, but not the worst either.
Persona 4: Dancing All Night, which came out three years later for the PS4 and PSVita, still has the same title, though.
Even though this game has the same dancing mechanics and beautiful graphics as the other games in the series, this one has a more complicated story that puts the flashy dance moves in a Persona-themed context.
People who play rhythm games like me, and the more stylish characters of this series are just right for them!
I don’t think getting rid of the story will help them.