Due to the changing times and evolution of video game hardware, arcades have been close to being wiped out. One of the best parts of this scene was the light gun game, which let players use a device to aim at the screen.
A few of these games and other accessories made their way into people’s homes, along with the games. In the past, the genre hasn’t been as popular as it used to be. Some people might say that traces of it can be found in many VR games. They all make us want to go back to the old days when we had fun at arcades. For now, enjoy what people say are the best light-gun games.
Die Hard Trilogy
Release Year: 1996
Available On PS1, Sega Saturn, and Windows
This isn’t just a game for light guns. The game looks at all three movies and breaks them down into different genres. The second movie is turned into a light gun game while the first is a third-person shooter and the closer is a driving game.
This is only one of the things that came with it. Players might want to play the part with a different tool. The game had a sequel that told the same story as the first one, but in a different way.
Star Wars Trilogy Arcade
Release Year: 1998
Available Only In Arcades
Another game that covers a whole trilogy, this one takes you through the events of the first two Star Wars movies.
There are a lot of different levels between dog fights and parts where you run. A lightsaber is used in several boss fights. To be fair, this isn’t really a light gun game because players use a joystick to aim. But when the game is played from a ship, this works better because the players can shoot from there.
Isn’t it the best light gun game ever made? Not at all. Nintendo did a great job of marketing and advertising it. The company knew that if it wanted people to invest in the NES, it had to come out swinging. This is because the video game crash of the 1980s made people less interested in the market.
In order to make up for this, they added the Zapper as a pack-in accessory, and a cartridge that had both Super Mario Bros. and Duck Hunt on it, so people could play both games (the latter of which made-at-home light gunning a thing). The fad didn’t last long before becoming a niche market. Duck Hunt, on the other hand, is still popular more than 30 years after it first came out.
In 1992, Konami made a light gun game for the arcade called Lethal Enforcers. They went all-in on the genre at the time. When it came out, it was one of the first light gun games to have digital backgrounds and character sprites (like the first Mortal Kombat). This helped sell the game’s grittier look.
Two people can work together as first-person cops to find and kill bad guys who are robbing banks, taking drugs, or sabotaging chemical plants. Item drops give you new weapons and power-ups that help you fight off more aggressive bad guys with better reflexes. This is how the game works.
Time Crisis II
There aren’t many light games that have an active cover system like this one. Foot pedals were used to make people duck behind cover before firing back at the enemy. People liked Time Crisis because of the clever idea.
There is more of that, but it’s better. In this game, there were a few more gameplay changes to make it more realistic, and there was also a two-player mode for team-up play. To this day, it is still one of the best games in which a light gun game is combined with an advanced and easy-to-use control scheme.
Virtua Cop 2
Sega made a line of games called “Virtua” that pushed polygons as the future of games. It didn’t look the best when it first came out, but the medium did let people see where the gaming industry was going. This is what happened: The 3D fighting game Virtua Fighter brought polygonal combat to the world of 3D games. Virtua Cop went for the platform game.
This game has a detailed sweeping camera system that makes it look like you’re moving on rails, as well as a way to focus on enemy troops. It also shows how long it will be before the player is shot. It was like a virtual tech demo for the future of polygonal-based 3D gameplay that fans take for granted today. Virtua Cop 2 was a virtual tech demo for that future.
House Of The Dead
In House of the Dead, a light gun platformer built on the Virtua Cop series, Sega made a game that was scary. It was called “House of the Dead.” Because it used that game’s engine to make it look more realistic and gritty (at least for that time).
People who played House of the Dead were put into a gothic nightmare, with bad voice acting and light gun mechanics that made it fun and kitschy. It was so popular that it went on to make a lot of sequels and a movie in the movies.
If you want to learn how to shoot with a light gun before it became popular in the 1990s, you should start with simple games like Operation Wolf. This action movie is a blast from the 1980s. It took the best parts of Rambo and Full Metal Jacket and mixed them together to make a gritty wartime shooter.
For its non-stop violence and destruction, the game is well known. Players break into key enemy areas and destroy everything in their way. People and cars, both from the enemy and your own, are in this. The health bar is a resource that the player needs to save, but it gets more difficult as the enemy waves get more powerful. Before Shadow Dancer and Twin Eagle, it was one of the most noisy arcade games ever made.
Alien 3: The Gun
People have made a lot of games about aliens with light guns, but Alien 3: The Gun is by far the best. In the third movie, there was only a small amount of content. It turned that into an Aliens-style shoot-a-thon, with everyone’s favourite xenomorphs as the stars.
As far as looks go, the game was a huge hit. The gameplay wasn’t bad, either. As the players ran through corridors, they shot alien eggs, facehuggers, full-grown xenos, automated robot drones, and chestbursters with their guns.